Searched refs:ShaderExecuteTest (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderExecuteTest.hpp | 36 class ShaderExecuteTest : public TestCaseGroup class 39 ShaderExecuteTest (Context& context, const char* groupName, const char* description); 40 virtual ~ShaderExecuteTest (void); 45 ShaderExecuteTest (const ShaderExecuteTest&); // not allowed! 46 ShaderExecuteTest& operator= (const ShaderExecuteTest&); // not allowed!
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D | es2fFunctionalTests.cpp | 127 addChild(new ShaderExecuteTest(m_context, "preprocessor", "Preprocessor Tests")); in init() 128 addChild(new ShaderExecuteTest(m_context, "constants", "Constant Literal Tests")); in init() 129 addChild(new ShaderExecuteTest(m_context, "linkage", "Linkage Tests")); in init() 130 addChild(new ShaderExecuteTest(m_context, "conversions", "Type Conversion Tests")); in init() 131 addChild(new ShaderExecuteTest(m_context, "conditionals", "Conditionals Tests")); in init() 132 addChild(new ShaderExecuteTest(m_context, "declarations", "Declarations Tests")); in init() 133 addChild(new ShaderExecuteTest(m_context, "swizzles", "Swizzle Tests")); in init() 134 addChild(new ShaderExecuteTest(m_context, "functions", "Function Tests")); in init() 135 addChild(new ShaderExecuteTest(m_context, "keywords", "Keyword Tests")); in init() 136 addChild(new ShaderExecuteTest(m_context, "reserved_operators", "Reserved Operator Tests")); in init() [all …]
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D | es2fShaderExecuteTest.cpp | 44 ShaderExecuteTest::ShaderExecuteTest (Context& context, const char* groupName, const char* descript… in ShaderExecuteTest() function in deqp::gles2::Functional::ShaderExecuteTest 49 ShaderExecuteTest::~ShaderExecuteTest (void) in ~ShaderExecuteTest() 53 void ShaderExecuteTest::init (void) in init()
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