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Searched refs:ShaderLoopCase (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderLoopTests.cpp178 class ShaderLoopCase : public ShaderRenderCase class
181 ShaderLoopCase(Context& context, const char* name, const char* description, bool isVertexCase,
183 virtual ~ShaderLoopCase(void);
186 ShaderLoopCase(const ShaderLoopCase&); // not allowed!
187 ShaderLoopCase& operator=(const ShaderLoopCase&); // not allowed!
193 ShaderLoopCase::ShaderLoopCase(Context& context, const char* name, const char* description, bool is… in ShaderLoopCase() function in deqp::ShaderLoopCase
202 ShaderLoopCase::~ShaderLoopCase(void) in ~ShaderLoopCase()
206 void ShaderLoopCase::setup(deUint32 programID) in setup()
211 void ShaderLoopCase::setupUniforms(deUint32 programID, const Vec4& constCoords) in setupUniforms()
219 static ShaderLoopCase* createGenericLoopCase(Context& context, glu::GLSLVersion glslVersion, const … in createGenericLoopCase()
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/external/deqp/modules/gles3/functional/
Des3fShaderLoopTests.cpp206 class ShaderLoopCase : public ShaderRenderCase class
209ShaderLoopCase (Context& context, const char* name, const char* description, bool isVertexCase, …
210 virtual ~ShaderLoopCase (void);
213 ShaderLoopCase (const ShaderLoopCase&); // not allowed!
214 ShaderLoopCase& operator= (const ShaderLoopCase&); // not allowed!
220 ShaderLoopCase::ShaderLoopCase (Context& context, const char* name, const char* description, bool i… in ShaderLoopCase() function in deqp::gles3::Functional::ShaderLoopCase
227 ShaderLoopCase::~ShaderLoopCase (void) in ~ShaderLoopCase()
231 void ShaderLoopCase::setup (int programID) in setup()
236 void ShaderLoopCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms()
244 static ShaderLoopCase* createGenericLoopCase (Context& context, const char* caseName, const char* d… in createGenericLoopCase()
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/external/deqp/modules/gles2/functional/
Des2fShaderLoopTests.cpp209 class ShaderLoopCase : public ShaderRenderCase class
212ShaderLoopCase (Context& context, const char* name, const char* description, bool isVertexCase, …
213 virtual ~ShaderLoopCase (void);
218 ShaderLoopCase (const ShaderLoopCase&); // not allowed!
219 ShaderLoopCase& operator= (const ShaderLoopCase&); // not allowed!
227 ShaderLoopCase::ShaderLoopCase (Context& context, const char* name, const char* description, bool i… in ShaderLoopCase() function in deqp::gles2::Functional::ShaderLoopCase
235 ShaderLoopCase::~ShaderLoopCase (void) in ~ShaderLoopCase()
239 void ShaderLoopCase::init (void) in init()
263 void ShaderLoopCase::setup (int programID) in setup()
268 void ShaderLoopCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderLoopTests.cpp265 class ShaderLoopCase : public ShaderRenderCase class
268 ShaderLoopCase (tcu::TestContext& testCtx, in ShaderLoopCase() function in vkt::sr::__anonf25694fe0111::ShaderLoopCase
308 static de::MovePtr<ShaderLoopCase> createGenericLoopCase (tcu::TestContext& testCtx, in createGenericLoopCase()
530 …return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, description, isVertexCase… in createGenericLoopCase()
533 static de::MovePtr<ShaderLoopCase> createSpecialLoopCase (tcu::TestContext& testCtx, in createSpecialLoopCase()
1475 …return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, description, isVertexCase… in createSpecialLoopCase()
1555 …de::MovePtr<ShaderLoopCase> testCase(createGenericLoopCase(m_testCtx, testName.c_str(), testDesc.c… in init()
1579 …de::MovePtr<ShaderLoopCase> testCase(createSpecialLoopCase(m_testCtx, name.c_str(), desc.c_str(), … in init()