Searched refs:ShaderMatrixCase (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 739 class ShaderMatrixCase : public ShaderRenderCase class 742 …ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, … 743 ~ShaderMatrixCase (void); 757 ShaderMatrixCase::ShaderMatrixCase (Context& context, const char* name, const char* desc, const Sha… in ShaderMatrixCase() function in deqp::gles2::Functional::ShaderMatrixCase 765 ShaderMatrixCase::~ShaderMatrixCase (void) in ~ShaderMatrixCase() 769 void ShaderMatrixCase::init (void) in init() 1024 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() 1045 void ShaderMatrixCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms() 1174 …opGroup->addChild(new ShaderMatrixCase(m_context, (baseName + "float_vertex").c_str(), "Matrix-sc… in init() 1175 …opGroup->addChild(new ShaderMatrixCase(m_context, (baseName + "float_fragment").c_str(), "Matrix-s… in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 1609 class ShaderMatrixCase : public ShaderRenderCase class 1612 ShaderMatrixCase (tcu::TestContext& testCtx, 1619 ~ShaderMatrixCase (void); 1633 ShaderMatrixCase::ShaderMatrixCase (tcu::TestContext& testCtx, in ShaderMatrixCase() function in vkt::sr::__anon2592c3d90111::ShaderMatrixCase 1654 ShaderMatrixCase::~ShaderMatrixCase (void) in ~ShaderMatrixCase() 1658 TestInstance* ShaderMatrixCase::createInstance (Context& context) const in createInstance() 1663 void ShaderMatrixCase::setupShader (void) in setupShader() 1918 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() 2075 …inGroup->addChild(new ShaderMatrixCase(m_testCtx, (baseName + "float_vertex").c_str(), "Matrix-sc… in init() 2076 …inGroup->addChild(new ShaderMatrixCase(m_testCtx, (baseName + "float_fragment").c_str(), "Matrix-s… in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 1369 class ShaderMatrixCase : public ShaderRenderCase class 1372 …ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, … 1373 ~ShaderMatrixCase (void); 1388 ShaderMatrixCase::ShaderMatrixCase (Context& context, const char* name, const char* desc, const Sha… in ShaderMatrixCase() function in deqp::gles3::Functional::ShaderMatrixCase 1397 ShaderMatrixCase::~ShaderMatrixCase (void) in ~ShaderMatrixCase() 1401 void ShaderMatrixCase::init (void) in init() 1702 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* … in genGLSLMatToVec3Reduction() 1729 void ShaderMatrixCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms() 1887 …inGroup->addChild(new ShaderMatrixCase(m_context, (baseName + "float_vertex").c_str(), "Matrix-sc… in init() 1888 …inGroup->addChild(new ShaderMatrixCase(m_context, (baseName + "float_fragment").c_str(), "Matrix-s… in init() [all …]
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