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Searched refs:SimplifiedLatch (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Utils/
DLoopRotationUtils.cpp70 bool rotateLoop(Loop *L, bool SimplifiedLatch);
200 bool LoopRotate::rotateLoop(Loop *L, bool SimplifiedLatch) { in rotateLoop() argument
225 if (L->isLoopExiting(OrigLatch) && !SimplifiedLatch && IsUtilMode == false && in rotateLoop()
614 bool SimplifiedLatch = false; in processLoop() local
620 SimplifiedLatch = simplifyLoopLatch(L); in processLoop()
622 bool MadeChange = rotateLoop(L, SimplifiedLatch); in processLoop()
628 if ((MadeChange || SimplifiedLatch) && LoopMD) in processLoop()
631 return MadeChange || SimplifiedLatch; in processLoop()
/external/llvm/lib/Transforms/Scalar/
DLoopRotation.cpp71 bool rotateLoop(Loop *L, bool SimplifiedLatch);
187 bool LoopRotate::rotateLoop(Loop *L, bool SimplifiedLatch) { in rotateLoop() argument
212 if (L->isLoopExiting(OrigLatch) && !SimplifiedLatch) in rotateLoop()
606 bool SimplifiedLatch = simplifyLoopLatch(L); in processLoop() local
608 bool MadeChange = rotateLoop(L, SimplifiedLatch); in processLoop()
614 if ((MadeChange || SimplifiedLatch) && LoopMD) in processLoop()