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Searched refs:SkSVGDevice (Results 1 – 11 of 11) sorted by relevance

/external/skqp/src/svg/
DSkSVGDevice.cpp136 class SkSVGDevice::ResourceBucket : ::SkNoncopyable {
177 struct SkSVGDevice::MxCp {
182 MxCp(SkSVGDevice* device) : fMatrix(&device->ctm()), fClipStack(&device->cs()) {} in MxCp()
185 class SkSVGDevice::AutoElement : ::SkNoncopyable {
266 void SkSVGDevice::AutoElement::addPaint(const SkPaint& paint, const Resources& resources) { in addPaint()
315 Resources SkSVGDevice::AutoElement::addResources(const MxCp& mc, const SkPaint& paint) { in addResources()
344 void SkSVGDevice::AutoElement::addGradientShaderResources(const SkShader* shader, in addGradientShaderResources()
367 void SkSVGDevice::AutoElement::addColorFilterResources(const SkColorFilter& cf, in addColorFilterResources()
438 void SkSVGDevice::AutoElement::addImageShaderResources(const SkShader* shader, const SkPaint& paint, in addImageShaderResources()
490 void SkSVGDevice::AutoElement::addShaderResources(const SkPaint& paint, Resources* resources) { in addShaderResources()
[all …]
DSkSVGDevice.h16 class SkSVGDevice : public SkClipStackDevice {
46 SkSVGDevice(const SkISize& size, SkXMLWriter* writer);
47 ~SkSVGDevice() override;
DSkSVGCanvas.cpp16 sk_sp<SkBaseDevice> device(SkSVGDevice::Create(size, writer)); in Make()
/external/skia/src/svg/
DSkSVGDevice.cpp136 class SkSVGDevice::ResourceBucket : ::SkNoncopyable {
177 struct SkSVGDevice::MxCp {
182 MxCp(SkSVGDevice* device) : fMatrix(&device->ctm()), fClipStack(&device->cs()) {} in MxCp()
185 class SkSVGDevice::AutoElement : ::SkNoncopyable {
269 void SkSVGDevice::AutoElement::addPaint(const SkPaint& paint, const Resources& resources) { in addPaint()
318 Resources SkSVGDevice::AutoElement::addResources(const MxCp& mc, const SkPaint& paint) { in addResources()
347 void SkSVGDevice::AutoElement::addGradientShaderResources(const SkShader* shader, in addGradientShaderResources()
370 void SkSVGDevice::AutoElement::addColorFilterResources(const SkColorFilter& cf, in addColorFilterResources()
441 void SkSVGDevice::AutoElement::addImageShaderResources(const SkShader* shader, const SkPaint& paint, in addImageShaderResources()
493 void SkSVGDevice::AutoElement::addShaderResources(const SkPaint& paint, Resources* resources) { in addShaderResources()
[all …]
DSkSVGDevice.h16 class SkSVGDevice : public SkClipStackDevice {
45 SkSVGDevice(const SkISize& size, std::unique_ptr<SkXMLWriter>);
46 ~SkSVGDevice() override;
DSkSVGCanvas.cpp17 auto svgDevice = SkSVGDevice::Make(size, skstd::make_unique<SkXMLStreamWriter>(writer)); in Make()
/external/skia/tests/
DSVGDeviceTest.cpp38 auto svgDevice = SkSVGDevice::Make(SkISize::Make(100, 100), in MakeDOMCanvas()
/external/skia/
DAndroid.bp446 "src/svg/SkSVGDevice.cpp",
1498 "src/svg/SkSVGDevice.cpp",
2452 "src/svg/SkSVGDevice.cpp",
DBUILD.gn852 "src/svg/SkSVGDevice.cpp",
/external/skqp/
DBUILD.gn836 "src/svg/SkSVGDevice.cpp",
DAndroid.bp1165 "src/svg/SkSVGDevice.cpp",