/external/skqp/include/private/ |
D | SkTDArray.h | 19 template <typename T> class SkTDArray { 21 SkTDArray() : fArray(nullptr), fReserve(0), fCount(0) {} in SkTDArray() function 22 SkTDArray(const T src[], int count) { in SkTDArray() function 33 SkTDArray(const std::initializer_list<T>& list) : SkTDArray(list.begin(), list.size()) {} in SkTDArray() function 34 SkTDArray(const SkTDArray<T>& src) : fArray(nullptr), fReserve(0), fCount(0) { in SkTDArray() function 35 SkTDArray<T> tmp(src.fArray, src.fCount); in SkTDArray() 38 SkTDArray(SkTDArray<T>&& src) : fArray(nullptr), fReserve(0), fCount(0) { in SkTDArray() function 41 ~SkTDArray() { in ~SkTDArray() 45 SkTDArray<T>& operator=(const SkTDArray<T>& src) { 48 SkTDArray<T> tmp(src.fArray, src.fCount); [all …]
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/external/skia/include/private/ |
D | SkTDArray.h | 19 template <typename T> class SkTDArray { 21 SkTDArray() : fArray(nullptr), fReserve(0), fCount(0) {} in SkTDArray() function 22 SkTDArray(const T src[], int count) { in SkTDArray() function 33 SkTDArray(const std::initializer_list<T>& list) : SkTDArray(list.begin(), list.size()) {} in SkTDArray() function 34 SkTDArray(const SkTDArray<T>& src) : fArray(nullptr), fReserve(0), fCount(0) { in SkTDArray() function 35 SkTDArray<T> tmp(src.fArray, src.fCount); in SkTDArray() 38 SkTDArray(SkTDArray<T>&& src) : fArray(nullptr), fReserve(0), fCount(0) { in SkTDArray() function 41 ~SkTDArray() { in ~SkTDArray() 45 SkTDArray<T>& operator=(const SkTDArray<T>& src) { 48 SkTDArray<T> tmp(src.fArray, src.fCount); [all …]
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/external/skqp/src/gpu/ops/ |
D | GrAAConvexTessellator.h | 124 SkTDArray<struct PointData> fPts; 151 void init(const SkTDArray<SkVector>& norms, const SkTDArray<SkVector>& bisectors); 176 SkTDArray<PointData> fPts; 252 SkTDArray<SkPoint> fPts; 253 SkTDArray<SkScalar> fCoverages; 255 SkTDArray<bool> fMovable; 258 SkTDArray<CurveState> fCurveState; 261 SkTDArray<SkVector> fNorms; 264 SkTDArray<SkVector> fBisectors; 269 SkTDArray<int> fIndices; [all …]
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/external/skia/src/gpu/ops/ |
D | GrAAConvexTessellator.h | 124 SkTDArray<struct PointData> fPts; 151 void init(const SkTDArray<SkVector>& norms, const SkTDArray<SkVector>& bisectors); 176 SkTDArray<PointData> fPts; 252 SkTDArray<SkPoint> fPts; 253 SkTDArray<SkScalar> fCoverages; 255 SkTDArray<bool> fMovable; 258 SkTDArray<CurveState> fCurveState; 261 SkTDArray<SkVector> fNorms; 264 SkTDArray<SkVector> fBisectors; 269 SkTDArray<int> fIndices; [all …]
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/external/skia/tests/ |
D | MatrixClipCollapseTest.cpp | 61 static void gets_ops(SkPicture& input, SkTDArray<DrawType>* ops) { in gets_ops() 142 DrawOpType draw, SkTDArray<DrawType>* expected, 146 SkTDArray<DrawType>* expected, int accumulatedClips); 149 SkTDArray<DrawType>* expected); 194 static void add_clip(ClipType clip, MatType mat, SkTDArray<DrawType>* expected) { in add_clip() 257 static void add_mat(MatType mat, SkTDArray<DrawType>* expected) { in add_mat() 283 static void emit_draw(SkCanvas* canvas, DrawOpType draw, SkTDArray<DrawType>* expected) { in emit_draw() 326 DrawOpType draw, SkTDArray<DrawType>* expected, in emit_clip_and_mat() 347 DrawOpType draw, SkTDArray<DrawType>* expected, in emit_mat_and_clip() 370 DrawOpType draw, SkTDArray<DrawType>* expected, in emit_double_mat_and_clip() [all …]
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D | PackedConfigsTextureTest.cpp | 43 const SkTDArray<uint16_t>& controlData, in check_4444() 44 const SkTDArray<uint32_t>& readBuffer) { in check_4444() 74 const SkTDArray<uint16_t>& controlData, in check_565() 75 const SkTDArray<GrColor>& readBuffer) { in check_565() 100 SkTDArray<uint16_t> controlPixelData; in run_test() 102 SkTDArray<GrColor> readBuffer; in run_test()
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D | GpuRectanizerTest.cpp | 33 const SkTDArray<SkISize>& rects) { in test_rectanizer_inserts() 45 static void test_skyline(skiatest::Reporter* reporter, const SkTDArray<SkISize>& rects) { in test_skyline() 52 static void test_pow2(skiatest::Reporter* reporter, const SkTDArray<SkISize>& rects) { in test_pow2() 60 SkTDArray<SkISize> rects; in DEF_GPUTEST()
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/external/skqp/tests/ |
D | MatrixClipCollapseTest.cpp | 61 static void gets_ops(SkPicture& input, SkTDArray<DrawType>* ops) { in gets_ops() 142 DrawOpType draw, SkTDArray<DrawType>* expected, 146 SkTDArray<DrawType>* expected, int accumulatedClips); 149 SkTDArray<DrawType>* expected); 194 static void add_clip(ClipType clip, MatType mat, SkTDArray<DrawType>* expected) { in add_clip() 257 static void add_mat(MatType mat, SkTDArray<DrawType>* expected) { in add_mat() 283 static void emit_draw(SkCanvas* canvas, DrawOpType draw, SkTDArray<DrawType>* expected) { in emit_draw() 326 DrawOpType draw, SkTDArray<DrawType>* expected, in emit_clip_and_mat() 347 DrawOpType draw, SkTDArray<DrawType>* expected, in emit_mat_and_clip() 370 DrawOpType draw, SkTDArray<DrawType>* expected, in emit_double_mat_and_clip() [all …]
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D | PackedConfigsTextureTest.cpp | 43 const SkTDArray<uint16_t>& controlData, in check_4444() 44 const SkTDArray<uint32_t>& readBuffer) { in check_4444() 74 const SkTDArray<uint16_t>& controlData, in check_565() 75 const SkTDArray<GrColor>& readBuffer) { in check_565() 100 SkTDArray<uint16_t> controlPixelData; in run_test() 102 SkTDArray<GrColor> readBuffer; in run_test()
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D | GpuRectanizerTest.cpp | 33 const SkTDArray<SkISize>& rects) { in test_rectanizer_inserts() 45 static void test_skyline(skiatest::Reporter* reporter, const SkTDArray<SkISize>& rects) { in test_skyline() 52 static void test_pow2(skiatest::Reporter* reporter, const SkTDArray<SkISize>& rects) { in test_pow2() 60 SkTDArray<SkISize> rects; in DEF_GPUTEST()
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/external/skia/include/core/ |
D | SkContourMeasure.h | 77 const SkTDArray<Segment> fSegments; 78 const SkTDArray<SkPoint> fPts; // Points used to define the segments 83 SkContourMeasure(SkTDArray<Segment>&& segs, SkTDArray<SkPoint>&& pts, 130 SkTDArray<SkContourMeasure::Segment> fSegments; 131 SkTDArray<SkPoint> fPts; // Points used to define the segments
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D | SkMultiPictureDraw.h | 68 static void Reset(SkTDArray<DrawData>&); 71 SkTDArray<DrawData> fThreadSafeDrawData; 72 SkTDArray<DrawData> fGPUDrawData;
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/external/skqp/src/utils/ |
D | SkPolyUtils.h | 27 SkScalar inset, SkTDArray<SkPoint>* insetPolygon); 43 SkScalar offset, SkTDArray<SkPoint>* offsetPolygon, 44 SkTDArray<int>* polygonIndices = nullptr); 104 SkTDArray<uint16_t>* triangleIndices);
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D | SkShadowTessellator.cpp | 58 const SkTDArray<SkPoint>& umbraPolygon, bool lastEdge, bool doClip); 60 const SkTDArray<SkPoint>& umbraPolygon, int* currUmbraIndex); 61 int getClosestUmbraIndex(const SkPoint& point, const SkTDArray<SkPoint>& umbraPolygon); 65 void stitchConcaveRings(const SkTDArray<SkPoint>& umbraPolygon, 66 SkTDArray<int>* umbraIndices, 67 const SkTDArray<SkPoint>& penumbraPolygon, 68 SkTDArray<int>* penumbraIndices); 92 SkTDArray<SkPoint> fPointBuffer; 94 SkTDArray<SkPoint> fPositions; 95 SkTDArray<SkColor> fColors; [all …]
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/external/skia/src/utils/ |
D | SkPolyUtils.h | 27 SkScalar inset, SkTDArray<SkPoint>* insetPolygon); 43 SkScalar offset, SkTDArray<SkPoint>* offsetPolygon, 44 SkTDArray<int>* polygonIndices = nullptr); 104 SkTDArray<uint16_t>* triangleIndices);
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D | SkShadowTessellator.cpp | 58 const SkTDArray<SkPoint>& umbraPolygon, bool lastEdge, bool doClip); 60 const SkTDArray<SkPoint>& umbraPolygon, int* currUmbraIndex); 61 int getClosestUmbraIndex(const SkPoint& point, const SkTDArray<SkPoint>& umbraPolygon); 65 void stitchConcaveRings(const SkTDArray<SkPoint>& umbraPolygon, 66 SkTDArray<int>* umbraIndices, 67 const SkTDArray<SkPoint>& penumbraPolygon, 68 SkTDArray<int>* penumbraIndices); 92 SkTDArray<SkPoint> fPointBuffer; 94 SkTDArray<SkPoint> fPositions; 95 SkTDArray<SkColor> fColors; [all …]
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/external/skia/bench/ |
D | PolyUtilsBench.cpp | 20 virtual void makePoly(SkTDArray<SkPoint>* poly) = 0; 48 SkTDArray<SkPoint> poly; in onDraw() 63 SkTDArray<SkPoint> result; in onDraw() 72 SkTDArray<SkPoint> result; in onDraw() 85 SkTDArray<uint16_t> triangleIndices; in onDraw() 109 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly() 137 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly() 161 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly() 188 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly() 214 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly()
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D | ChartBench.cpp | 22 SkRandom* random, SkTDArray<SkScalar>* dataPts) { in gen_data() 34 static void gen_paths(const SkTDArray<SkScalar>& topData, in gen_paths() 35 const SkTDArray<SkScalar>* bottomData, in gen_paths() 149 SkTDArray<SkScalar>* prevData = nullptr; in onDraw() 182 SkTDArray<SkScalar> fData[kNumGraphs];
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/external/skqp/bench/ |
D | PolyUtilsBench.cpp | 20 virtual void makePoly(SkTDArray<SkPoint>* poly) = 0; 48 SkTDArray<SkPoint> poly; in onDraw() 63 SkTDArray<SkPoint> result; in onDraw() 72 SkTDArray<SkPoint> result; in onDraw() 85 SkTDArray<uint16_t> triangleIndices; in onDraw() 109 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly() 137 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly() 161 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly() 188 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly() 214 void makePoly(SkTDArray<SkPoint>* poly) override { in makePoly()
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D | ChartBench.cpp | 22 SkRandom* random, SkTDArray<SkScalar>* dataPts) { in gen_data() 34 static void gen_paths(const SkTDArray<SkScalar>& topData, in gen_paths() 35 const SkTDArray<SkScalar>* bottomData, in gen_paths() 149 SkTDArray<SkScalar>* prevData = nullptr; in onDraw() 182 SkTDArray<SkScalar> fData[kNumGraphs];
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/external/skia/src/core/ |
D | SkRTree.h | 44 void search(const SkRect& query, SkTDArray<int>* results) const override; 78 void search(Node* root, const SkRect& query, SkTDArray<int>* results) const; 81 Branch bulkLoad(SkTDArray<Branch>* branches, int level = 0); 92 SkTDArray<Node> fNodes;
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/external/skqp/src/core/ |
D | SkRTree.h | 44 void search(const SkRect& query, SkTDArray<int>* results) const override; 78 void search(Node* root, const SkRect& query, SkTDArray<int>* results) const; 81 Branch bulkLoad(SkTDArray<Branch>* branches, int level = 0); 92 SkTDArray<Node> fNodes;
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 59 SkTDArray<GrGLuint>* shaderIds, 66 SkTDArray<GrGLuint>* shaderIds, 77 void cleanupProgram(GrGLuint programID, const SkTDArray<GrGLuint>& shaderIDs); 78 void cleanupShaders(const SkTDArray<GrGLuint>& shaderIDs);
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 60 SkTDArray<GrGLuint>* shaderIds, 67 SkTDArray<GrGLuint>* shaderIds, 78 void cleanupProgram(GrGLuint programID, const SkTDArray<GrGLuint>& shaderIDs); 79 void cleanupShaders(const SkTDArray<GrGLuint>& shaderIDs);
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/external/skqp/include/core/ |
D | SkMultiPictureDraw.h | 68 static void Reset(SkTDArray<DrawData>&); 71 SkTDArray<DrawData> fThreadSafeDrawData; 72 SkTDArray<DrawData> fGPUDrawData;
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