Searched refs:SlotSet (Results 1 – 11 of 11) sorted by relevance
28 SlotSet* slot_set = chunk->slot_set<type, access_mode>(); in Insert()41 SlotSet* slot_set = chunk->slot_set<type>(); in Contains()55 SlotSet* slot_set = chunk->slot_set<type>(); in Remove()65 SlotSet::EmptyBucketMode mode) { in RemoveRange()66 SlotSet* slot_set = chunk->slot_set<type>(); in RemoveRange()122 SlotSet* slots = chunk->slot_set<type>(); in IterateMemoryChunks()139 SlotSet::EmptyBucketMode mode) { in Iterate()140 SlotSet* slots = chunk->slot_set<type>(); in Iterate()158 SlotSet* slots = chunk->slot_set<type>(); in NumberOfPreFreedEmptyBuckets()170 SlotSet* slots = chunk->slot_set<type>(); in PreFreeEmptyBuckets()[all …]
294 SlotSet::KEEP_EMPTY_BUCKETS); in RawSweep()296 SlotSet::KEEP_EMPTY_BUCKETS); in RawSweep()335 SlotSet::KEEP_EMPTY_BUCKETS); in RawSweep()337 SlotSet::KEEP_EMPTY_BUCKETS); in RawSweep()434 SlotSet* slot_set = page->slot_set<OLD_TO_NEW>(); in ParallelSweepPage()
105 SlotSet::PREFREE_EMPTY_BUCKETS); in DeleteDuringGarbageCollection()171 SlotSet::PREFREE_EMPTY_BUCKETS); in MoveEntriesToRememberedSet()
27 class SlotSet : public Malloced {37 SlotSet() { in SlotSet() function43 ~SlotSet() { in ~SlotSet()
1354 static SlotSet* AllocateAndInitializeSlotSet(size_t size, Address page_start) { in AllocateChunk()1357 SlotSet* slot_set = new SlotSet[pages]; in AllocateChunk()1364 template SlotSet* MemoryChunk::AllocateSlotSet<OLD_TO_NEW>(); in AllocateChunk()1365 template SlotSet* MemoryChunk::AllocateSlotSet<OLD_TO_OLD>(); in AllocateChunk()1368 SlotSet* MemoryChunk::AllocateSlotSet() { in AllocateChunk()1369 SlotSet* slot_set = AllocateAndInitializeSlotSet(size_, address()); in AllocateChunk()1370 SlotSet* old_slot_set = base::AsAtomicPointer::Release_CompareAndSwap( in AllocateChunk()1385 SlotSet* slot_set = slot_set_[type]; in AllocateChunk()3395 SlotSet::FREE_EMPTY_BUCKETS); in AllocateChunk()3397 SlotSet::FREE_EMPTY_BUCKETS); in AllocateChunk()
124 SlotSet::KEEP_EMPTY_BUCKETS); in ScavengePage()
52 class SlotSet; variable491 SlotSet* slot_set() { in slot_set()505 SlotSet* AllocateSlotSet();687 SlotSet* slot_set_[NUMBER_OF_REMEMBERED_SET_TYPES];
2973 SlotSet::PREFREE_EMPTY_BUCKETS); in UpdateUntypedPointers()2985 SlotSet::PREFREE_EMPTY_BUCKETS); in UpdateUntypedPointers()3292 SlotSet::PREFREE_EMPTY_BUCKETS); in PostProcessEvacuationCandidates()4132 SlotSet::PREFREE_EMPTY_BUCKETS); in MarkUntypedPointers()
3985 SlotSet::PREFREE_EMPTY_BUCKETS); in CollectSlots()
272 typedef std::set<SlotIndex> SlotSet; typedef273 typedef std::map<const LiveInterval*, SlotSet> UseDefs;
566 const SlotSet &slotSet = udItr->second; in getLiveStateAt()