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Searched refs:StoreQueue (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-mca/
DLSUnit.cpp32 dbgs() << "[LSUnit] NextSQSlotIdx = " << StoreQueue.size() << '\n'; in dump()
47 assert(StoreQueue.count(Index) == 0); in assignSQSlot()
50 << ",slot=" << StoreQueue.size() << ">\n"); in assignSQSlot()
51 StoreQueue.insert(Index); in assignSQSlot()
79 bool IsAStore = StoreQueue.count(Index) != 0; in isReady()
94 if (Index == StoreBarrierIndex && Index != *StoreQueue.begin()) in isReady()
101 if (StoreQueue.size()) { in isReady()
103 if (Index > *StoreQueue.begin()) in isReady()
130 it = StoreQueue.find(Index); in onInstructionExecuted()
131 if (it != StoreQueue.end()) { in onInstructionExecuted()
[all …]
DLSUnit.h102 std::set<unsigned> StoreQueue; variable
126 bool isSQEmpty() const { return StoreQueue.empty(); } in isSQEmpty()
128 bool isSQFull() const { return SQ_Size != 0 && StoreQueue.size() == SQ_Size; } in isSQFull()