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Searched refs:SupportsPrecision (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DBaseTypes.h338 inline bool SupportsPrecision(TBasicType type) in SupportsPrecision() function
Dglslang.y1010 if (!SupportsPrecision($2.type)) {
Dglslang_tab.cpp3712 if (!SupportsPrecision((yyvsp[0].interm.type).type)) { in yyparse()