Searched refs:TARGET_2D_ARRAY (Results 1 – 1 of 1) sorted by relevance
2666 TARGET_2D_ARRAY, enumerator2954 case TARGET_2D_ARRAY: in initTexture()3310 case TARGET_2D_ARRAY: buf << "uniform highp sampler2DArray u_sampler;\n"; break; in genSamplerFragmentSource()3342 case TARGET_2D_ARRAY: in genSamplerFragmentSource()3643 case TARGET_2D_ARRAY: return 4; in getTargetLayers()3658 case TARGET_2D_ARRAY: return GL_TEXTURE_2D_ARRAY; in getTargetTextureTarget()3673 case TARGET_2D_ARRAY: return tcu::IVec3(64, 64, 4); in getTargetDimensions()3688 case TARGET_2D_ARRAY: return tcu::IVec2(64, 64); in getResolveDimensions()6062 { LayeredRenderCase::TARGET_2D_ARRAY, "2d_array", "2D array texture" }, in init()