Searched refs:TARGET_3D (Results 1 – 1 of 1) sorted by relevance
2664 TARGET_3D, enumerator2942 case TARGET_3D: in initTexture()3309 case TARGET_3D: buf << "uniform highp sampler3D u_sampler;\n"; break; in genSamplerFragmentSource()3341 case TARGET_3D: in genSamplerFragmentSource()3641 case TARGET_3D: return 4; in getTargetLayers()3656 case TARGET_3D: return GL_TEXTURE_3D; in getTargetTextureTarget()3671 case TARGET_3D: return tcu::IVec3(64, 64, 4); in getTargetDimensions()3686 case TARGET_3D: return tcu::IVec2(64, 64); in getResolveDimensions()6061 { LayeredRenderCase::TARGET_3D, "3d", "3D texture" }, in init()