Searched refs:TARGET_CUBE (Results 1 – 1 of 1) sorted by relevance
2663 TARGET_CUBE = 0, enumerator2931 case TARGET_CUBE: in initTexture()3308 case TARGET_CUBE: buf << "uniform highp samplerCube u_sampler;\n"; break; in genSamplerFragmentSource()3323 case TARGET_CUBE: in genSamplerFragmentSource()3640 case TARGET_CUBE: return 6; in getTargetLayers()3655 case TARGET_CUBE: return GL_TEXTURE_CUBE_MAP; in getTargetTextureTarget()3670 case TARGET_CUBE: return tcu::IVec3(64, 64, 0); in getTargetDimensions()3685 case TARGET_CUBE: return tcu::IVec2(64, 64); in getResolveDimensions()6060 { LayeredRenderCase::TARGET_CUBE, "cubemap", "cubemap" }, in init()