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Searched refs:TStructure (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DSymbolTable.cpp108 bool TStructure::containsArrays() const in containsArrays()
119 bool TStructure::containsType(TBasicType type) const in containsType()
130 bool TStructure::containsSamplers() const in containsSamplers()
141 void TStructure::setMatrixPackingIfUnspecified(TLayoutMatrixPacking matrixPacking) in setMatrixPackingIfUnspecified()
175 int TStructure::calculateDeepestNesting() const in calculateDeepestNesting()
DTypes.h116 class TStructure : public TFieldListCollection
120 TStructure(const TString *name, TFieldList *fields) in TStructure() function
138 bool equals(const TStructure &other) const;
258 TType(TStructure* userDef, TPrecision p = EbpUndefined) :
452 TStructure* getStruct() const { return structure; } in getStruct()
453 void setStruct(TStructure* s) { structure = s; } in setStruct()
548 TStructure *structure = nullptr; // null unless this is a struct
DInitialize.cpp453 TStructure *depthRangeStruct = new TStructure(NewPoolTString("gl_DepthRangeParameters"), fields); in InsertBuiltInFunctions()
DParseHelper.cpp2972 TStructure *structure = new TStructure(structName, fieldList); in addStructure()
DOutputASM.cpp3177 TStructure* structure = type.getStruct(); in declareVarying()
3627 const TStructure *structure = type.getStruct(); in declareUniform()