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Searched refs:Texture2DArray (Results 1 – 25 of 74) sorted by relevance

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/external/deqp/framework/opengl/
DgluTexture.hpp158 class Texture2DArray class
161Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int…
162Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, in…
163Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, con…
164 ~Texture2DArray (void);
168 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } in getRefTexture()
169 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
173 Texture2DArray (const Texture2DArray& other); // Not allowed!
174 Texture2DArray& operator= (const Texture2DArray& other); // Not allowed!
184 tcu::Texture2DArray m_refTexture;
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.hpp45 class Texture2DArray;
106 TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
113 void setTexture(const glu::Texture2DArray* tex2DArray);
134 const glu::Texture2DArray* get2DArray(void) const in get2DArray()
151 const glu::Texture2DArray* tex2DArray;
173 const tcu::Texture2DArray* tex2DArray;
/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp44 class Texture2DArray;
90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
97 void setTexture (const glu::Texture2DArray* tex2DArray);
104 …const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); retu… in get2DArray()
114 const glu::Texture2DArray* tex2DArray;
136 const tcu::Texture2DArray* tex2DArray;
/external/deqp-deps/glslang/Test/
Dhlsl.gather.offsetarray.dx10.frag9 Texture2DArray <float4> g_tTex2df4;
10 Texture2DArray <int4> g_tTex2di4;
11 Texture2DArray <uint4> g_tTex2du4;
Dhlsl.samplelevel.offsetarray.dx10.frag9 Texture2DArray <float4> g_tTex2df4;
10 Texture2DArray <int4> g_tTex2di4;
11 Texture2DArray <uint4> g_tTex2du4;
Dhlsl.samplebias.offsetarray.dx10.frag9 Texture2DArray <float4> g_tTex2df4;
10 Texture2DArray <int4> g_tTex2di4;
11 Texture2DArray <uint4> g_tTex2du4;
Dhlsl.sample.offsetarray.dx10.frag9 Texture2DArray <float4> g_tTex2df4;
10 Texture2DArray <int4> g_tTex2di4;
11 Texture2DArray <uint4> g_tTex2du4;
Dhlsl.samplegrad.offsetarray.dx10.frag9 Texture2DArray <float4> g_tTex2df4;
10 Texture2DArray <int4> g_tTex2di4;
11 Texture2DArray <uint4> g_tTex2du4;
Dhlsl.gather.array.dx10.frag9 Texture2DArray <float4> g_tTex2df4a;
10 Texture2DArray <int4> g_tTex2di4a;
11 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.samplebias.array.dx10.frag9 Texture2DArray <float4> g_tTex2df4;
10 Texture2DArray <int4> g_tTex2di4;
11 Texture2DArray <uint4> g_tTex2du4;
Dhlsl.sample.array.dx10.frag9 Texture2DArray <float4> g_tTex2df4;
10 Texture2DArray <int4> g_tTex2di4;
11 Texture2DArray <uint4> g_tTex2du4;
Dhlsl.samplelevel.array.dx10.frag9 Texture2DArray <float4> g_tTex2df4a;
10 Texture2DArray <int4> g_tTex2di4a;
11 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.calculatelod.dx10.frag9 Texture2DArray <float4> g_tTex2df4a;
10 Texture2DArray <int4> g_tTex2di4a;
11 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.calculatelodunclamped.dx10.frag9 Texture2DArray <float4> g_tTex2df4a;
10 Texture2DArray <int4> g_tTex2di4a;
11 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.samplegrad.array.dx10.frag9 Texture2DArray <float4> g_tTex2df4;
10 Texture2DArray <int4> g_tTex2di4;
11 Texture2DArray <uint4> g_tTex2du4;
Dhlsl.load.offsetarray.dx10.frag23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.load.array.dx10.frag23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.samplecmp.basic.dx10.frag23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.samplecmp.array.dx10.frag23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.samplecmplevelzero.array.dx10.frag23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.samplecmplevelzero.basic.dx10.frag23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.load.basic.dx10.vert23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.load.basic.dx10.frag23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
Dhlsl.load.offset.dx10.frag23 Texture2DArray <float4> g_tTex2df4a;
24 Texture2DArray <int4> g_tTex2di4a;
25 Texture2DArray <uint4> g_tTex2du4a;
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmCrossStageInterfaceTests.cpp254 const tcu::Texture2DArray& referenceFrame);
255 void interpolationFill (tcu::Texture2DArray& referenceFrame);
256 void perspectiveFill (tcu::Texture2DArray& referenceFrame);
257 void redFill (tcu::Texture2DArray& referenceFrame);
290 …MovePtr<tcu::Texture2DArray> referenceImage1 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2D… in iterate()
291 …MovePtr<tcu::Texture2DArray> referenceImage2 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2D… in iterate()
598 …ge, VkCommandBuffer cmdBuffer, const string& description, const tcu::Texture2DArray& referenceFram… in checkImage()
645 void CrossStageTestInstance::interpolationFill (tcu::Texture2DArray& referenceFrame) in interpolationFill()
664 void CrossStageTestInstance::perspectiveFill (tcu::Texture2DArray& referenceFrame) in perspectiveFill()
688 void CrossStageTestInstance::redFill (tcu::Texture2DArray& referenceFrame) in redFill()

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