Searched refs:Texture2DArray (Results 1 – 25 of 74) sorted by relevance
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/external/deqp/framework/opengl/ |
D | gluTexture.hpp | 158 class Texture2DArray class 161 …Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int… 162 …Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, in… 163 …Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, con… 164 ~Texture2DArray (void); 168 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } in getRefTexture() 169 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } in getRefTexture() 173 Texture2DArray (const Texture2DArray& other); // Not allowed! 174 Texture2DArray& operator= (const Texture2DArray& other); // Not allowed! 184 tcu::Texture2DArray m_refTexture;
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.hpp | 45 class Texture2DArray; 106 TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 113 void setTexture(const glu::Texture2DArray* tex2DArray); 134 const glu::Texture2DArray* get2DArray(void) const in get2DArray() 151 const glu::Texture2DArray* tex2DArray; 173 const tcu::Texture2DArray* tex2DArray;
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.hpp | 44 class Texture2DArray; 90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 97 void setTexture (const glu::Texture2DArray* tex2DArray); 104 …const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); retu… in get2DArray() 114 const glu::Texture2DArray* tex2DArray; 136 const tcu::Texture2DArray* tex2DArray;
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/external/deqp-deps/glslang/Test/ |
D | hlsl.gather.offsetarray.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4; 10 Texture2DArray <int4> g_tTex2di4; 11 Texture2DArray <uint4> g_tTex2du4;
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D | hlsl.samplelevel.offsetarray.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4; 10 Texture2DArray <int4> g_tTex2di4; 11 Texture2DArray <uint4> g_tTex2du4;
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D | hlsl.samplebias.offsetarray.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4; 10 Texture2DArray <int4> g_tTex2di4; 11 Texture2DArray <uint4> g_tTex2du4;
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D | hlsl.sample.offsetarray.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4; 10 Texture2DArray <int4> g_tTex2di4; 11 Texture2DArray <uint4> g_tTex2du4;
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D | hlsl.samplegrad.offsetarray.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4; 10 Texture2DArray <int4> g_tTex2di4; 11 Texture2DArray <uint4> g_tTex2du4;
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D | hlsl.gather.array.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4a; 10 Texture2DArray <int4> g_tTex2di4a; 11 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.samplebias.array.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4; 10 Texture2DArray <int4> g_tTex2di4; 11 Texture2DArray <uint4> g_tTex2du4;
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D | hlsl.sample.array.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4; 10 Texture2DArray <int4> g_tTex2di4; 11 Texture2DArray <uint4> g_tTex2du4;
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D | hlsl.samplelevel.array.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4a; 10 Texture2DArray <int4> g_tTex2di4a; 11 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.calculatelod.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4a; 10 Texture2DArray <int4> g_tTex2di4a; 11 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.calculatelodunclamped.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4a; 10 Texture2DArray <int4> g_tTex2di4a; 11 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.samplegrad.array.dx10.frag | 9 Texture2DArray <float4> g_tTex2df4; 10 Texture2DArray <int4> g_tTex2di4; 11 Texture2DArray <uint4> g_tTex2du4;
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D | hlsl.load.offsetarray.dx10.frag | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.load.array.dx10.frag | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.samplecmp.basic.dx10.frag | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.samplecmp.array.dx10.frag | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.samplecmplevelzero.array.dx10.frag | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.samplecmplevelzero.basic.dx10.frag | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.load.basic.dx10.vert | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.load.basic.dx10.frag | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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D | hlsl.load.offset.dx10.frag | 23 Texture2DArray <float4> g_tTex2df4a; 24 Texture2DArray <int4> g_tTex2di4a; 25 Texture2DArray <uint4> g_tTex2du4a;
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 254 const tcu::Texture2DArray& referenceFrame); 255 void interpolationFill (tcu::Texture2DArray& referenceFrame); 256 void perspectiveFill (tcu::Texture2DArray& referenceFrame); 257 void redFill (tcu::Texture2DArray& referenceFrame); 290 …MovePtr<tcu::Texture2DArray> referenceImage1 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2D… in iterate() 291 …MovePtr<tcu::Texture2DArray> referenceImage2 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2D… in iterate() 598 …ge, VkCommandBuffer cmdBuffer, const string& description, const tcu::Texture2DArray& referenceFram… in checkImage() 645 void CrossStageTestInstance::interpolationFill (tcu::Texture2DArray& referenceFrame) in interpolationFill() 664 void CrossStageTestInstance::perspectiveFill (tcu::Texture2DArray& referenceFrame) in perspectiveFill() 688 void CrossStageTestInstance::redFill (tcu::Texture2DArray& referenceFrame) in redFill()
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