Searched refs:TransformDistance (Results 1 – 4 of 4) sorted by relevance
51 matrix.TransformDistance(pTextObj->m_TextState.GetCharSpace()); in CalculateBaseSpace()746 prev_width = prev_matrix.TransformDistance(prev_width); in ProcessTextObject()755 this_width = this_matrix.TransformDistance(this_width); in ProcessTextObject()1042 spacing += matrix.TransformDistance(charSpace); in ProcessTextObject()1044 spacing -= matrix.TransformDistance(fabs(charSpace)); in ProcessTextObject()1293 threshold = prev_reverse.TransformDistance(threshold); in ProcessInsertObject()1352 threshold = matrix.TransformDistance(threshold); in ProcessInsertObject()1353 threshold = prev_reverse.TransformDistance(threshold); in ProcessInsertObject()
324 float CFX_Matrix::TransformDistance(float distance) const { in TransformDistance() function in CFX_Matrix
651 float TransformDistance(float distance) const;
150 pMatrix ? pMatrix->TransformDistance(pGraphState->m_DashArray[i]) in CreatePen()