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Searched refs:TransformFeedbackBufferStride (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker.cpp1687 if (shader->TransformFeedbackBufferStride[j]) { in link_xfb_stride_layout_qualifiers()
1690 shader->TransformFeedbackBufferStride[j]; in link_xfb_stride_layout_qualifiers()
1694 shader->TransformFeedbackBufferStride[j]){ in link_xfb_stride_layout_qualifiers()
1699 shader->TransformFeedbackBufferStride[j]); in link_xfb_stride_layout_qualifiers()
Dglsl_parser_extras.cpp1728 shader->TransformFeedbackBufferStride[i] = xfb_stride; in set_shader_inout_layout()
/external/mesa3d/src/mesa/main/
Dmtypes.h2633 GLuint TransformFeedbackBufferStride[MAX_FEEDBACK_BUFFERS]; member