Searched refs:UncondTarget (Results 1 – 2 of 2) sorted by relevance
192 MachineBasicBlock* UncondTarget = in runOnMachineFunction() local196 bool case2 = JumpAroundTarget->isSuccessor(UncondTarget) && in runOnMachineFunction()203 InvertAndChangeJumpTarget(MI, UncondTarget); in runOnMachineFunction()204 MBB->replaceSuccessor(JumpAroundTarget, UncondTarget); in runOnMachineFunction()208 LayoutSucc->replaceSuccessor(UncondTarget, JumpAroundTarget); in runOnMachineFunction()216 if (!isOnFallThroughPath(UncondTarget)) in runOnMachineFunction()217 UncondTarget->moveAfter(JumpAroundTarget); in runOnMachineFunction()
182 MachineBasicBlock* UncondTarget = in runOnMachineFunction() local186 bool case2 = JumpAroundTarget->isSuccessor(UncondTarget) && in runOnMachineFunction()193 InvertAndChangeJumpTarget(MI, UncondTarget); in runOnMachineFunction()194 MBB->replaceSuccessor(JumpAroundTarget, UncondTarget); in runOnMachineFunction()198 LayoutSucc->replaceSuccessor(UncondTarget, JumpAroundTarget); in runOnMachineFunction()206 if (!UncondTarget->canFallThrough()) { in runOnMachineFunction()207 UncondTarget->moveAfter(JumpAroundTarget); in runOnMachineFunction()