Searched refs:UnitTimeoutSec (Results 1 – 3 of 3) sorted by relevance
226 assert(Options.UnitTimeoutSec > 0); in AlarmCallback()236 if (Seconds >= (size_t)Options.UnitTimeoutSec) { in AlarmCallback()239 Options.UnitTimeoutSec); in AlarmCallback()
209 int UnitTimeoutSec = 300; member
303 Options.UnitTimeoutSec = Flags.timeout; in FuzzerDriver()