Searched refs:UsedGeometryShader (Results 1 – 2 of 2) sorted by relevance
451 boolean UsedGeometryShader; member
1146 !mach->UsedGeometryShader) { in tgsi_exec_machine_bind_shader()1170 mach->UsedGeometryShader = TRUE; in tgsi_exec_machine_bind_shader()