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Searched refs:UserDefinedResource (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-rc/
DResourceScriptParser.cpp474 parseMemoryFlags(UserDefinedResource::getDefaultMemoryFlags()); in parseUserDefinedResource()
482 return llvm::make_unique<UserDefinedResource>(Type, read().value(), in parseUserDefinedResource()
502 return llvm::make_unique<UserDefinedResource>(Type, std::move(Data), in parseUserDefinedResource()
DResourceScriptStmt.h633 class UserDefinedResource : public RCResource {
640 UserDefinedResource(IntOrString ResourceType, StringRef FileLocation, in UserDefinedResource() function
644 UserDefinedResource(IntOrString ResourceType, std::vector<IntOrString> &&Data, in UserDefinedResource() function
DResourceScriptStmt.cpp248 raw_ostream &UserDefinedResource::log(raw_ostream &OS) const { in log()
DResourceFileWriter.cpp1292 auto *Res = cast<UserDefinedResource>(Base); in writeUserDefinedBody()