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Searched refs:VARYING_BIT_COL1 (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/main/
Dstate.h76 (ctx->FragmentProgram._Current->info.inputs_read & VARYING_BIT_COL1)) in _mesa_need_secondary_color()
Dff_fragment_shader.cpp211 possible_inputs |= VARYING_BIT_COL1; in filter_fp_input_mask()
220 possible_inputs |= VARYING_BIT_COL1; in filter_fp_input_mask()
304 inputs_referenced |= VARYING_BIT_COL1; in make_state_key()
1009 if (p->state->inputs_available & VARYING_BIT_COL1) { in emit_instructions()
Dffvertex_prog.c1572 if (p->state->fragprog_inputs_read & (VARYING_BIT_COL0|VARYING_BIT_COL1)) { in build_tnl_program()
1579 if (p->state->fragprog_inputs_read & VARYING_BIT_COL1) in build_tnl_program()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_vs.c315 (VARYING_BIT_COL0 | VARYING_BIT_COL1 | VARYING_BIT_BFC0 | in brw_vs_populate_key()
376 (VARYING_BIT_COL0 | VARYING_BIT_COL1 | VARYING_BIT_BFC0 | in brw_vs_precompile()
Dbrw_wm.c522 (prog->info.inputs_read & (VARYING_BIT_COL0 | VARYING_BIT_COL1)) && in brw_wm_populate_key()
/external/mesa3d/src/compiler/
Dshader_enums.h271 #define VARYING_BIT_COL1 BITFIELD64_BIT(VARYING_SLOT_COL1) macro
/external/mesa3d/src/mesa/swrast/
Ds_span.c844 assert(swrast->_ActiveAttribMask & VARYING_BIT_COL1); in add_specular()
859 if ((span->arrayAttribs & VARYING_BIT_COL1) == 0) { in add_specular()
861 interpolate_active_attribs(ctx, span, VARYING_BIT_COL1); in add_specular()
865 assert(span->arrayAttribs & VARYING_BIT_COL1); in add_specular()
Ds_context.c509 attribsMask = VARYING_BIT_COL0 | VARYING_BIT_COL1 | in _swrast_update_active_attribs()
523 attribsMask |= VARYING_BIT_COL1; in _swrast_update_active_attribs()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_fragprog.c1270 if (inputsRead & VARYING_BIT_COL1) { in i915ValidateFragmentProgram()