Searched refs:VARYING_SLOT_VAR31 (Results 1 – 4 of 4) sorted by relevance
196 ENUM(VARYING_SLOT_VAR31), in gl_varying_slot_name()
254 VARYING_SLOT_VAR31, enumerator
233 var->data.location > VARYING_SLOT_VAR31) in is_point_sprite()
49 #define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)50 #define RADEON_LLVM_MAX_OUTPUTS (VARYING_SLOT_VAR31 + 1)212 if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31) in shader_io_get_unique_index()