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Searched refs:VERTEX (Results 1 – 25 of 28) sorted by relevance

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/external/llvm/test/CodeGen/ARM/
D2009-07-18-RewriterBug.ll5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build…
11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr…
15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1]
19 …%1 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#use…
20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2]
21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1]
25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3]
26 …%4 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 ; <%struct.VERTEX
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/
D2009-07-18-RewriterBug.ll5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build…
11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr…
15 %0 = icmp eq %struct.VERTEX* %tree, null
19 %1 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2
20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4
21 %3 = icmp eq %struct.VERTEX* %2, null
25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ]
26 %4 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
D2009-07-18-RewriterBug.ll5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build…
11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr…
15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1]
19 %1 = getelementptr %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#uses=1]
20 %2 = load %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2]
21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1]
25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3]
26 %4 = getelementptr %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 ; <%struct.VERTEX**> [#uses=1]
[all …]
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_triemit.h32 VERTEX *v0, in TAG()
33 VERTEX *v1, in TAG()
34 VERTEX *v2, in TAG()
35 VERTEX *v3 ) in TAG()
56 VERTEX *v0, in TAG()
57 VERTEX *v1, in TAG()
58 VERTEX *v2, in TAG()
59 VERTEX *v3 ) in TAG()
84 VERTEX *v0, in TAG()
85 VERTEX *v1, in TAG()
[all …]
Dt_dd_unfilled.h41 VERTEX *v[3]; in TAG()
44 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
45 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
46 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
105 VERTEX *v[4]; in TAG()
108 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
109 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
110 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
111 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG()
Dt_dd_tritmp.h117 VERTEX *v[3]; in TAG()
126 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
127 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
128 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
343 VERTEX *v[4]; in TAG()
350 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
351 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
352 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
353 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG()
604 VERTEX *v[2]; in TAG()
[all …]
/external/swiftshader/third_party/LLVM/test/Transforms/ArgumentPromotion/
Dcallgraph-update.ll6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
/external/llvm/test/Transforms/ArgumentPromotion/
Dcallgraph-update.ll6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1344 VERTEX = (1<<0), enumerator
1346 BOTH = VERTEX|FRAGMENT
1371 if (cases[ndx].flags & VERTEX) in createCaseGroup()
1478 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init()
1480 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init()
1482 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init()
1484 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init()
1492 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init()
1494 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init()
1496 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp2872 VERTEX = (1<<0), enumerator
2874 BOTH = VERTEX|FRAGMENT
3201 if (cases[ndx].flags & VERTEX) in createCaseGroup()
3367 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init()
3369 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init()
3371 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init()
3373 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init()
3381 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init()
3383 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init()
3385 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init()
[all …]
/external/deqp/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.cpp1420 …if (false == checkProgramStage(program, program_interface, Shader::VERTEX, true, false, true, true… in checkMonolithicDrawProgramInterface()
2402 case VERTEX: in GetShaderStageGLenum()
2427 case VERTEX: in GetStageName()
2668 m_vertex.Init(Shader::VERTEX, vertex_shader); in Init()
3148 Shader::LogSource(context, m_vertex_shader, Shader::VERTEX); in log()
4396 case Shader::VERTEX: in Get()
4411 , m_vertex(Shader::VERTEX) in ProgramInterface()
4493 case Shader::VERTEX: in GetShaderInterface()
4530 case Shader::VERTEX: in GetShaderInterface()
4552 const GLchar* prefix = GetStagePrefix(Shader::VERTEX, vs_var.m_storage); in CloneVertexInterface()
[all …]
/external/deqp/modules/gles3/scripts/
Dgen-uniform-blocks.py27 VERTEX = "VERTEX" variable
97 elif self.shaderType == VERTEX:
116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
/external/deqp/modules/gles31/scripts/
Dgen-uniform-blocks.py27 VERTEX = "VERTEX" variable
97 elif self.shaderType == VERTEX:
116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
/external/clang/test/CodeGen/
D2002-02-14-EntryNodePreds.c10 struct VERTEX *v;
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawShaderViewportIndexTests.cpp677 VERTEX, enumerator
834 …erer (context, renderSize, numViewports, cells, colorFormat, clearColor, colors, Renderer::VERTEX); in testVertexShader()
DvktDrawShaderLayerTests.cpp761 VERTEX, enumerator
936 …rer renderer (context, renderSize, numLayers, colorFormat, clearColor, vertices, Renderer::VERTEX); in testVertexShader()
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir.cpp1208 PROG_TYPE_CASE(VERTEX, VERTEX); in nv50_ir_generate_code()
/external/mesa3d/src/mesa/program/
Dprogram_lexer.l232 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
Dprogram_parse.y188 %token VERTEX VTXATTRIB
995 attribBinding: VERTEX vtxAttribItem
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_swtcl.c501 #define VERTEX radeonVertex macro
/external/mesa3d/src/gallium/drivers/ddebug/
Ddd_context.c311 DD_SHADER(VERTEX, vs)
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_swtcl.c377 #define VERTEX radeonVertex macro
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tris.c616 #define VERTEX intelVertex macro
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_draw.c1547 sctx->shader_pointers_dirty &= ~SI_DESCS_SHADER_MASK(VERTEX); in si_draw_rectangle()
Dsi_blit.c88 sctx->shader_pointers_dirty |= SI_DESCS_SHADER_MASK(VERTEX); in si_blitter_end()

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