/external/llvm/test/CodeGen/ARM/ |
D | 2009-07-18-RewriterBug.ll | 5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build… 11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr… 15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1] 19 …%1 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#use… 20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2] 21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1] 25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3] 26 …%4 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 ; <%struct.VERTEX… [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/ |
D | 2009-07-18-RewriterBug.ll | 5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build… 11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr… 15 %0 = icmp eq %struct.VERTEX* %tree, null 19 %1 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 21 %3 = icmp eq %struct.VERTEX* %2, null 25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] 26 %4 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 [all …]
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/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/ |
D | 2009-07-18-RewriterBug.ll | 5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build… 11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr… 15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1] 19 %1 = getelementptr %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#uses=1] 20 %2 = load %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2] 21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1] 25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3] 26 %4 = getelementptr %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 ; <%struct.VERTEX**> [#uses=1] [all …]
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_triemit.h | 32 VERTEX *v0, in TAG() 33 VERTEX *v1, in TAG() 34 VERTEX *v2, in TAG() 35 VERTEX *v3 ) in TAG() 56 VERTEX *v0, in TAG() 57 VERTEX *v1, in TAG() 58 VERTEX *v2, in TAG() 59 VERTEX *v3 ) in TAG() 84 VERTEX *v0, in TAG() 85 VERTEX *v1, in TAG() [all …]
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D | t_dd_unfilled.h | 41 VERTEX *v[3]; in TAG() 44 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG() 45 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG() 46 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG() 105 VERTEX *v[4]; in TAG() 108 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG() 109 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG() 110 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG() 111 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG()
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D | t_dd_tritmp.h | 117 VERTEX *v[3]; in TAG() 126 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG() 127 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG() 128 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG() 343 VERTEX *v[4]; in TAG() 350 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG() 351 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG() 352 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG() 353 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG() 604 VERTEX *v[2]; in TAG() [all …]
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/external/swiftshader/third_party/LLVM/test/Transforms/ArgumentPromotion/ |
D | callgraph-update.ll | 6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
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/external/llvm/test/Transforms/ArgumentPromotion/ |
D | callgraph-update.ll | 6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 1344 VERTEX = (1<<0), enumerator 1346 BOTH = VERTEX|FRAGMENT 1371 if (cases[ndx].flags & VERTEX) in createCaseGroup() 1478 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init() 1480 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init() 1482 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init() 1484 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init() 1492 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init() 1494 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init() 1496 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 2872 VERTEX = (1<<0), enumerator 2874 BOTH = VERTEX|FRAGMENT 3201 if (cases[ndx].flags & VERTEX) in createCaseGroup() 3367 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init() 3369 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init() 3371 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init() 3373 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init() 3381 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init() 3383 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init() 3385 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 1420 …if (false == checkProgramStage(program, program_interface, Shader::VERTEX, true, false, true, true… in checkMonolithicDrawProgramInterface() 2402 case VERTEX: in GetShaderStageGLenum() 2427 case VERTEX: in GetStageName() 2668 m_vertex.Init(Shader::VERTEX, vertex_shader); in Init() 3148 Shader::LogSource(context, m_vertex_shader, Shader::VERTEX); in log() 4396 case Shader::VERTEX: in Get() 4411 , m_vertex(Shader::VERTEX) in ProgramInterface() 4493 case Shader::VERTEX: in GetShaderInterface() 4530 case Shader::VERTEX: in GetShaderInterface() 4552 const GLchar* prefix = GetStagePrefix(Shader::VERTEX, vs_var.m_storage); in CloneVertexInterface() [all …]
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/external/deqp/modules/gles3/scripts/ |
D | gen-uniform-blocks.py | 27 VERTEX = "VERTEX" variable 97 elif self.shaderType == VERTEX: 116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
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/external/deqp/modules/gles31/scripts/ |
D | gen-uniform-blocks.py | 27 VERTEX = "VERTEX" variable 97 elif self.shaderType == VERTEX: 116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
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/external/clang/test/CodeGen/ |
D | 2002-02-14-EntryNodePreds.c | 10 struct VERTEX *v;
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawShaderViewportIndexTests.cpp | 677 VERTEX, enumerator 834 …erer (context, renderSize, numViewports, cells, colorFormat, clearColor, colors, Renderer::VERTEX); in testVertexShader()
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D | vktDrawShaderLayerTests.cpp | 761 VERTEX, enumerator 936 …rer renderer (context, renderSize, numLayers, colorFormat, clearColor, vertices, Renderer::VERTEX); in testVertexShader()
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir.cpp | 1208 PROG_TYPE_CASE(VERTEX, VERTEX); in nv50_ir_generate_code()
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/external/mesa3d/src/mesa/program/ |
D | program_lexer.l | 232 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
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D | program_parse.y | 188 %token VERTEX VTXATTRIB 995 attribBinding: VERTEX vtxAttribItem
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_swtcl.c | 501 #define VERTEX radeonVertex macro
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/external/mesa3d/src/gallium/drivers/ddebug/ |
D | dd_context.c | 311 DD_SHADER(VERTEX, vs)
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_swtcl.c | 377 #define VERTEX radeonVertex macro
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tris.c | 616 #define VERTEX intelVertex macro
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_draw.c | 1547 sctx->shader_pointers_dirty &= ~SI_DESCS_SHADER_MASK(VERTEX); in si_draw_rectangle()
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D | si_blit.c | 88 sctx->shader_pointers_dirty |= SI_DESCS_SHADER_MASK(VERTEX); in si_blitter_end()
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