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Searched refs:VERT_ATTRIB_FF (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save.c56 array = &arrays[VERT_ATTRIB_FF(i)]; in vbo_save_init()
Dvbo_context.c83 struct gl_vertex_array *cl = &vbo->currval[VERT_ATTRIB_FF(i)]; in init_legacy_currval()
Dvbo_exec_array.c313 if (array[VERT_ATTRIB_FF(i)].Enabled) in recalculate_input_bindings()
314 inputs[i] = &vertexAttrib[VERT_ATTRIB_FF(i)]; in recalculate_input_bindings()
364 if (array[VERT_ATTRIB_FF(i)].Enabled) in recalculate_input_bindings()
365 inputs[i] = &vertexAttrib[VERT_ATTRIB_FF(i)]; in recalculate_input_bindings()
391 assert(!array[VERT_ATTRIB_FF(i)].Enabled); in recalculate_input_bindings()
Dvbo_exec_api.c1206 array = &arrays[VERT_ATTRIB_FF(i)]; in vbo_exec_vtx_init()
/external/mesa3d/src/compiler/
Dshader_enums.h128 #define VERT_ATTRIB_FF(i) (VERT_ATTRIB_POS + (i)) macro