/external/mesa3d/src/compiler/ |
D | shader_enums.h | 78 VERT_ATTRIB_NORMAL, enumerator 143 #define VERT_BIT_NORMAL BITFIELD_BIT(VERT_ATTRIB_NORMAL)
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D | shader_enums.c | 94 ENUM(VERT_ATTRIB_NORMAL), in gl_vert_attrib_name()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_maos_arrays.c | 108 assert(attrib == VERT_ATTRIB_NORMAL); in r200EmitArrays()
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D | r200_tcl.c | 396 map_rev_fixed[2] = VERT_ATTRIB_NORMAL; in r200_run_tcl_render() 415 map_rev_fixed[2] = VERT_ATTRIB_NORMAL; in r200_run_tcl_render()
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D | r200_vertprog.c | 502 vp->inputs[VERT_ATTRIB_NORMAL] = 1; in r200_translate_vertex_program() 503 vp->inputmap_rev[2] = VERT_ATTRIB_NORMAL; in r200_translate_vertex_program() 599 if (src[i].Index == VERT_ATTRIB_NORMAL) { in r200_translate_vertex_program()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_render.c | 65 [VERT_ATTRIB_NORMAL] = {
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D | nv20_render.c | 45 [VERT_ATTRIB_NORMAL] = {
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D | nouveau_swtnl_t.c | 69 [VERT_ATTRIB_NORMAL] = {
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D | nouveau_vbo_t.c | 194 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_NORMAL); in vbo_choose_attrs()
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/external/mesa3d/src/mesa/main/ |
D | arrayobj.c | 280 case VERT_ATTRIB_NORMAL: in _mesa_initialize_vao() 281 init_array(ctx, vao, VERT_ATTRIB_NORMAL, 3, GL_FLOAT); in _mesa_initialize_vao()
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D | getstring.c | 255 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv()
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D | varray.c | 624 update_array(ctx, VERT_ATTRIB_NORMAL, GL_RGBA, 3, 3, type, stride, GL_TRUE, in _mesa_NormalPointer_no_error() 645 VERT_ATTRIB_NORMAL, legalTypes, 3, 3, 3, in _mesa_NormalPointer() 650 update_array(ctx, VERT_ATTRIB_NORMAL, format, 3, 3, type, stride, GL_TRUE, in _mesa_NormalPointer()
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D | enable.c | 76 var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in client_state() 1546 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in _mesa_IsEnabled()
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D | api_arrayelt.c | 1591 if (vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { in _ae_update_state() 1592 aa->array = &vao->VertexAttrib[VERT_ATTRIB_NORMAL]; in _ae_update_state()
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D | ffvertex_prog.c | 782 p->transformed_normal = register_input(p, VERT_ATTRIB_NORMAL ); in get_transformed_normal() 786 struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL ); in get_transformed_normal()
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D | rastpos.c | 383 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in _mesa_RasterPos()
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D | context.c | 439 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current()
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D | dlist.c | 5894 save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z); in save_Normal3f() 5900 save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]); in save_Normal3fv()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 123 …{ GL_CURRENT_NORMAL, CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3), extra_fl… 165 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA }, 166 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA }, 167 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA }, 183 …M, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_NORMAL].BufferObj),…
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_maos_vbtmp.h | 120 norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in TAG()
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/external/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 1040 add_input(VERT_ATTRIB_NORMAL, vec3_t, "gl_Normal"); in generate_vs_special_vars()
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/external/mesa3d/src/mesa/program/ |
D | program_parse.y | 1011 $$ = VERT_ATTRIB_NORMAL;
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