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Searched refs:VERT_BIT (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/compiler/
Dshader_enums.h160 #define VERT_BIT(i) BITFIELD_BIT(i) macro
163 #define VERT_BIT_FF(i) VERT_BIT(i)
165 #define VERT_BIT_TEX(i) VERT_BIT(VERT_ATTRIB_TEX(i))
169 #define VERT_BIT_GENERIC(i) VERT_BIT(VERT_ATTRIB_GENERIC(i))
/external/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c223 varying_inputs |= VERT_BIT(attr); in bind_vertex_list()
Dvbo_exec_draw.c260 varying_inputs |= VERT_BIT(attr); in vbo_exec_bind_arrays()
Dvbo_exec_array.c317 const_inputs |= VERT_BIT(i); in recalculate_input_bindings()
/external/mesa3d/src/mesa/main/
Dvarray.c141 const GLbitfield array_bit = VERT_BIT(attribIndex); in vertex_attrib_binding()
318 vao->NewArrays |= VERT_BIT(attrib); in _mesa_update_array_format()
1073 vao->_Enabled |= VERT_BIT(attrib); in _mesa_enable_vertex_array_attrib()
1074 vao->NewArrays |= VERT_BIT(attrib); in _mesa_enable_vertex_array_attrib()
Dffvertex_prog.c449 if (p->state->varying_vp_inputs & VERT_BIT(input)) { in register_input()
450 p->program->info.inputs_read |= VERT_BIT(input); in register_input()