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Searched refs:VIRGL_BIND_DEPTH_STENCIL (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_resource.h116 outbind |= VIRGL_BIND_DEPTH_STENCIL; in pipe_to_virgl_bind()
Dvirgl_hw.h199 #define VIRGL_BIND_DEPTH_STENCIL (1 << 0) macro
/external/minigbm/
Dvirgl_hw.h199 #define VIRGL_BIND_DEPTH_STENCIL (1 << 0) macro
/external/virglrenderer/src/
Dvirgl_hw.h237 #define VIRGL_BIND_DEPTH_STENCIL (1 << 0) macro
Dvrend_formats.c364 binding |= (is_depth ? VIRGL_BIND_DEPTH_STENCIL : VIRGL_BIND_RENDER_TARGET); in vrend_add_formats()
Dvrend_renderer.c599 return tex_conv_table[format].bindings & VIRGL_BIND_DEPTH_STENCIL; in vrend_format_is_ds()
5471 (args->bind & VIRGL_BIND_DEPTH_STENCIL) || in check_resource_valid()