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Searched refs:VIRGL_BIND_RENDER_TARGET (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_resource.h118 outbind |= VIRGL_BIND_RENDER_TARGET; in pipe_to_virgl_bind()
Dvirgl_hw.h200 #define VIRGL_BIND_RENDER_TARGET (1 << 1) macro
/external/minigbm/
Dvirgl_hw.h200 #define VIRGL_BIND_RENDER_TARGET (1 << 1) macro
Dvirtio_gpu.c101 res_create.bind = VIRGL_BIND_RENDER_TARGET; in virtio_virgl_bo_create()
/external/virglrenderer/src/
Dvirgl_hw.h238 #define VIRGL_BIND_RENDER_TARGET (1 << 1) macro
Dvrend_formats.c316 binding = VIRGL_BIND_SAMPLER_VIEW | VIRGL_BIND_RENDER_TARGET | VIRGL_BIND_NEED_SWIZZLE; in vrend_add_formats()
364 binding |= (is_depth ? VIRGL_BIND_DEPTH_STENCIL : VIRGL_BIND_RENDER_TARGET); in vrend_add_formats()
Dvrend_renderer.c594 return tex_conv_table[format].bindings & VIRGL_BIND_RENDER_TARGET; in vrend_format_can_render()
5472 (args->bind & VIRGL_BIND_RENDER_TARGET) || in check_resource_valid()