Searched refs:VIRGL_BIND_SHADER_BUFFER (Results 1 – 2 of 2) sorted by relevance
245 #define VIRGL_BIND_SHADER_BUFFER (1 << 14) macro
5464 args->bind == VIRGL_BIND_SHADER_BUFFER) { in check_resource_valid()5705 …e if (args->target == PIPE_BUFFER && (args->bind == 0 || args->bind == VIRGL_BIND_SHADER_BUFFER)) { in vrend_renderer_resource_create()