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Searched refs:VIRGL_OBJ_BLEND_S2 (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_protocol.h122 #define VIRGL_OBJ_BLEND_S2(cbuf) (4 + (cbuf)) macro
/external/virglrenderer/src/
Dvirgl_protocol.h130 #define VIRGL_OBJ_BLEND_S2(cbuf) (4 + (cbuf)) macro
Dvrend_decode.c450 tmp = get_buf_entry(ctx, VIRGL_OBJ_BLEND_S2(i)); in vrend_decode_create_blend()