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Searched refs:VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_protocol.h224 #define VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(x) (((x) & 0xffff) << 16) macro
Dvirgl_encode.c232 VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset); in virgl_emit_shader_streamout()
/external/virglrenderer/src/
Dvirgl_protocol.h233 #define VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(x) (((x) & 0xffff) << 16) macro
/external/virglrenderer/tests/
Dtestvirgl_encode.c225 VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset); in virgl_emit_shader_streamout()