Searched refs:VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET (Results 1 – 4 of 4) sorted by relevance
224 #define VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(x) (((x) & 0xffff) << 16) macro
232 VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset); in virgl_emit_shader_streamout()
233 #define VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(x) (((x) & 0xffff) << 16) macro
225 VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset); in virgl_emit_shader_streamout()