Searched refs:VIRGL_SET_SHADER_IMAGE_LAYER_OFFSET (Results 1 – 2 of 2) sorted by relevance
515 #define VIRGL_SET_SHADER_IMAGE_LAYER_OFFSET(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 5) macro
1158 uint32_t layer_offset = get_buf_entry(ctx, VIRGL_SET_SHADER_IMAGE_LAYER_OFFSET(i)); in vrend_decode_set_shader_images()