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Searched refs:VIRGL_SET_SHADER_IMAGE_RES_HANDLE (Results 1 – 2 of 2) sorted by relevance

/external/virglrenderer/src/
Dvirgl_protocol.h517 #define VIRGL_SET_SHADER_IMAGE_RES_HANDLE(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 7) macro
Dvrend_decode.c1160 uint32_t handle = get_buf_entry(ctx, VIRGL_SET_SHADER_IMAGE_RES_HANDLE(i)); in vrend_decode_set_shader_images()