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Searched refs:VIRGL_SET_SHADER_IMAGE_START_SLOT (Results 1 – 2 of 2) sorted by relevance

/external/virglrenderer/src/
Dvirgl_protocol.h512 #define VIRGL_SET_SHADER_IMAGE_START_SLOT 2 macro
Dvrend_decode.c1145 start_slot = get_buf_entry(ctx, VIRGL_SET_SHADER_IMAGE_START_SLOT); in vrend_decode_set_shader_images()