Home
last modified time | relevance | path

Searched refs:ValidateLimitations (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DValidateLimitations.cpp111 ValidateLimitations::ValidateLimitations(GLenum shaderType, in ValidateLimitations() function in ValidateLimitations
119 bool ValidateLimitations::visitBinary(Visit, TIntermBinary* node) in visitBinary()
137 bool ValidateLimitations::visitUnary(Visit, TIntermUnary* node) in visitUnary()
145 bool ValidateLimitations::visitAggregate(Visit, TIntermAggregate* node) in visitAggregate()
157 bool ValidateLimitations::visitLoop(Visit, TIntermLoop* node) in visitLoop()
179 void ValidateLimitations::error(TSourceLoc loc, in error()
188 bool ValidateLimitations::withinLoopBody() const in withinLoopBody()
193 bool ValidateLimitations::isLoopIndex(const TIntermSymbol* symbol) const in isLoopIndex()
198 bool ValidateLimitations::validateLoopType(TIntermLoop* node) { in validateLoopType()
210 bool ValidateLimitations::validateForLoopHeader(TIntermLoop* node, in validateForLoopHeader()
[all …]
DValidateLimitations.h30 class ValidateLimitations : public TIntermTraverser {
32 ValidateLimitations(GLenum shaderType, TInfoSinkBase& sink);
DBUILD.gn65 "ValidateLimitations.cpp",
DCompiler.cpp243 ValidateLimitations validate(shaderType, infoSink.info); in validateLimitations()
/external/swiftshader/src/
DAndroid.bp260 "OpenGL/compiler/ValidateLimitations.cpp",