Searched refs:VertexAttribP3uiv (Results 1 – 7 of 7) sorted by relevance
206 SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv); in install_vtxfmt()
1292 void (GLAPIENTRYP VertexAttribP3uiv)( GLuint index, GLenum type,
1206 { "glVertexAttribP3uiv", _O(VertexAttribP3uiv) },
1090 vfmt->VertexAttribP3uiv = vbo_VertexAttribP3uiv; in vbo_exec_vtxfmt_init()
1503 vfmt->VertexAttribP3uiv = _save_VertexAttribP3uiv; in vtxfmt_init()
1208 TAG(VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, in TAG() argument
2656 #define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)