Searched refs:VertexAttribP4ui (Results 1 – 7 of 7) sorted by relevance
202 SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui); in install_vtxfmt()
1284 void (GLAPIENTRYP VertexAttribP4ui)( GLuint index, GLenum type,
1207 { "glVertexAttribP4ui", _O(VertexAttribP4ui) },
1091 vfmt->VertexAttribP4ui = vbo_VertexAttribP4ui; in vbo_exec_vtxfmt_init()
1499 vfmt->VertexAttribP4ui = _save_VertexAttribP4ui; in vtxfmt_init()
1181 TAG(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, in TAG() argument
2657 #define glVertexAttribP4ui MANGLE(VertexAttribP4ui)