Searched refs:VertexAttribP4uiv (Results 1 – 7 of 7) sorted by relevance
207 SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv); in install_vtxfmt()
1295 void (GLAPIENTRYP VertexAttribP4uiv)( GLuint index, GLenum type,
1208 { "glVertexAttribP4uiv", _O(VertexAttribP4uiv) },
1092 vfmt->VertexAttribP4uiv = vbo_VertexAttribP4uiv; in vbo_exec_vtxfmt_init()
1504 vfmt->VertexAttribP4uiv = _save_VertexAttribP4uiv; in vtxfmt_init()
1217 TAG(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, in TAG() argument
2658 #define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)