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Searched refs:VertexVaryingShader (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp431 class VertexVaryingShader : public sglr::ShaderProgram class
434VertexVaryingShader (const glu::ContextType& contextType, int vertexOut, int geometryOut);
447 VertexVaryingShader::VertexVaryingShader (const glu::ContextType& contextType, int vertexOut, int g… in VertexVaryingShader() function in deqp::gles31::Functional::__anon38a6d29b0111::VertexVaryingShader
454 void VertexVaryingShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices()
487 void VertexVaryingShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments()
515 void VertexVaryingShader::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::P… in shadePrimitives()
610 sglr::pdec::ShaderProgramDeclaration VertexVaryingShader::genProgramDeclaration (const glu::Context… in genProgramDeclaration()
2285 VertexVaryingShader* m_program;
2300 …m_program = new VertexVaryingShader(m_context.getRenderContext().getType(), m_vertexOut, m_geometr… in init()