Searched refs:_BaseComplete (Results 1 – 12 of 12) sorted by relevance
60 assert(intelObj->base._BaseComplete); in intel_finalize_mipmap_tree()
393 if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) { in intel_create_image_from_texture()
86 assert(intelObj->base._BaseComplete); in intel_finalize_mipmap_tree()
555 if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) { in intel_create_image_from_texture()
462 dest->_BaseComplete = src->_BaseComplete; in _mesa_copy_texture_object()625 t->_BaseComplete = GL_FALSE; in incomplete()651 t->_BaseComplete = GL_TRUE; in _mesa_test_texobj_completeness()928 texObj->_BaseComplete = GL_FALSE; in _mesa_dirty_texobj()1050 assert(texObj->_BaseComplete); in _mesa_get_fallback_texture()
487 if (!t->_BaseComplete && !t->_MipmapComplete) in _mesa_is_image_unit_valid()492 (u->Level == t->BaseLevel && !t->_BaseComplete) || in _mesa_is_image_unit_valid()
140 return texObj->_BaseComplete; in _mesa_is_texture_complete()
208 : texObj->_BaseComplete; in prepare_target_err()
1036 GLboolean _BaseComplete; /**< Is the base texture level valid? */ member
349 if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) { in dri2_create_from_texture()
1839 !obj->_BaseComplete || in dri2_interop_export_object()
2568 if (!stObj->base._BaseComplete) { in st_finalize_texture()2570 if (!stObj->base._BaseComplete) { in st_finalize_texture()