Searched refs:_gloffset_IsShader (Results 1 – 1 of 1) sorted by relevance
1577 #define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] macro8073 return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader)); in GET_IsShader()8077 SET_by_offset(disp, _gloffset_IsShader, fn); in SET_IsShader()