Searched refs:_mesa_BindFragDataLocation_no_error (Results 1 – 3 of 3) sorted by relevance
171 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber,
283 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation_no_error() function
810 SET_BindFragDataLocation(exec, _mesa_BindFragDataLocation_no_error); in _mesa_initialize_exec_table()