Searched refs:_mesa_VertexArrayVertexBuffer_no_error (Results 1 – 3 of 3) sorted by relevance
380 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex,
2163 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, in _mesa_VertexArrayVertexBuffer_no_error() function
1050 SET_VertexArrayVertexBuffer(exec, _mesa_VertexArrayVertexBuffer_no_error); in _mesa_initialize_exec_table()