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Searched refs:_mesa_feedback_token (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dfeedback.c103 _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_PASS_THROUGH_TOKEN ); in _mesa_PassThrough()
104 _mesa_feedback_token( ctx, token ); in _mesa_PassThrough()
118 _mesa_feedback_token( ctx, win[0] ); in _mesa_feedback_vertex()
119 _mesa_feedback_token( ctx, win[1] ); in _mesa_feedback_vertex()
121 _mesa_feedback_token( ctx, win[2] ); in _mesa_feedback_vertex()
124 _mesa_feedback_token( ctx, win[3] ); in _mesa_feedback_vertex()
127 _mesa_feedback_token( ctx, color[0] ); in _mesa_feedback_vertex()
128 _mesa_feedback_token( ctx, color[1] ); in _mesa_feedback_vertex()
129 _mesa_feedback_token( ctx, color[2] ); in _mesa_feedback_vertex()
130 _mesa_feedback_token( ctx, color[3] ); in _mesa_feedback_vertex()
[all …]
Ddrawpix.c170 _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); in _mesa_DrawPixels()
276 _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); in _mesa_CopyPixels()
352 _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); in _mesa_Bitmap()
Dfeedback.h58 _mesa_feedback_token( struct gl_context *ctx, GLfloat token ) in _mesa_feedback_token() function
/external/mesa3d/src/mesa/swrast/
Ds_feedback.c59 _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN); in _swrast_feedback_triangle()
60 _mesa_feedback_token(ctx, (GLfloat) 3); /* three vertices */ in _swrast_feedback_triangle()
86 _mesa_feedback_token(ctx, (GLfloat) (GLint) token); in _swrast_feedback_line()
104 _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POINT_TOKEN); in _swrast_feedback_point()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_feedback.c123 _mesa_feedback_token(fs->ctx, (GLfloat) GL_POLYGON_TOKEN); in feedback_tri()
124 _mesa_feedback_token(fs->ctx, (GLfloat) 3); /* three vertices */ in feedback_tri()
137 _mesa_feedback_token(fs->ctx, (GLfloat) GL_LINE_RESET_TOKEN); in feedback_line()
141 _mesa_feedback_token(fs->ctx, (GLfloat) GL_LINE_TOKEN); in feedback_line()
153 _mesa_feedback_token(fs->ctx, (GLfloat) GL_POINT_TOKEN); in feedback_point()