Searched refs:_mesa_get_tex_max_num_levels (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tex_image.c | 87 _mesa_get_tex_max_num_levels(intelObj->base.Target, in intel_miptree_create_for_teximage()
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/external/mesa3d/src/mesa/main/ |
D | texstorage.c | 353 if (levels > _mesa_get_tex_max_num_levels(target, width, height, depth)) { in tex_storage_error_check()
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D | teximage.h | 205 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
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D | teximage.c | 698 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, in _mesa_get_tex_max_num_levels() function 938 _mesa_get_tex_max_num_levels(target, in _mesa_init_teximage_fields_ms()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_tex_image.c | 115 lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target, in intel_miptree_create_for_teximage()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_texture.c | 569 lastLevel = _mesa_get_tex_max_num_levels(stObj->base.Target, in guess_and_alloc_texture()
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