Searched refs:_mesa_lookup_texture (Results 1 – 18 of 18) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | objectpurge.c | 112 bufObj = _mesa_lookup_texture(ctx, name); in texture_object_purgeable() 253 bufObj = _mesa_lookup_texture(ctx, name); in texture_object_unpurgeable() 369 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in get_texture_object_parameteriv()
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D | texturebindless.c | 547 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetTextureHandleARB_no_error() 574 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetTextureHandleARB() 613 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetTextureSamplerHandleARB_no_error() 643 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetTextureSamplerHandleARB() 787 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetImageHandleARB_no_error() 818 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetImageHandleARB()
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D | textureview.c | 714 origTexObj = _mesa_lookup_texture(ctx, origtexture); in _mesa_TextureView_no_error() 715 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_TextureView_no_error() 746 origTexObj = _mesa_lookup_texture(ctx, origtexture); in _mesa_TextureView() 775 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_TextureView()
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D | texobj.c | 107 _mesa_lookup_texture(struct gl_context *ctx, GLuint id) in _mesa_lookup_texture() function 123 texObj = _mesa_lookup_texture(ctx, id); /* Returns NULL if not found. */ in _mesa_lookup_texture_err() 1151 struct gl_texture_object *const t = _mesa_lookup_texture(ctx, texture); in invalidate_tex_image_error_check() 1469 = _mesa_lookup_texture(ctx, textures[i]); in delete_textures() 1749 newTexObj = _mesa_lookup_texture(ctx, texName); in bind_texture() 1842 texObj = _mesa_lookup_texture(ctx, texture); in bind_texture_unit() 2025 struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_PrioritizeTextures() 2076 t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_AreTexturesResident() 2112 t = _mesa_lookup_texture(ctx, texture); in _mesa_IsTexture()
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D | shaderimage.c | 615 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_BindImageTexture_no_error() 634 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_BindImageTexture()
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D | copyimage.c | 138 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in prepare_target_err() 284 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in prepare_target()
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D | genmipmap.c | 228 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GenerateTextureMipmap_no_error()
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D | texobj.h | 51 _mesa_lookup_texture(struct gl_context *ctx, GLuint id);
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D | externalobjects.c | 366 texObj = _mesa_lookup_texture(ctx, texture); in texturestorage_memory() 395 texObj = _mesa_lookup_texture(ctx, texture); in texturestorage_memory_ms()
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D | objectlabel.c | 198 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in get_label_pointer()
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D | debug.c | 389 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); in _mesa_dump_texture()
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D | texstorage.c | 626 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); in texturestorage_no_error()
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D | teximage.c | 3430 texObj = _mesa_lookup_texture(ctx, texture); in texturesubimage() 4336 struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture); in _mesa_CopyTextureSubImage1D_no_error() 4349 struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture); in _mesa_CopyTextureSubImage2D_no_error() 4362 struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture); in _mesa_CopyTextureSubImage3D_no_error() 4954 texObj = _mesa_lookup_texture(ctx, texture); in compressed_tex_sub_image()
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D | fbobject.c | 2967 return _mesa_lookup_texture(ctx, texture); in get_texture_for_framebuffer() 2990 *texObj = _mesa_lookup_texture(ctx, texture); in get_texture_for_framebuffer_err()
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/external/mesa3d/src/gallium/state_trackers/dri/ |
D | dri_helpers.c | 333 obj = _mesa_lookup_texture(ctx, texture); in dri2_create_from_texture()
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D | dri2.c | 1826 struct gl_texture_object *obj = _mesa_lookup_texture(ctx, in->obj); in dri2_interop_export_object()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_screen.c | 382 obj = _mesa_lookup_texture(&intel->ctx, texture); in intel_create_image_from_texture()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_screen.c | 544 obj = _mesa_lookup_texture(&brw->ctx, texture); in intel_create_image_from_texture()
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