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Searched refs:_mesa_lookup_texture_err (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/main/
Dgenmipmap.c238 texObj = _mesa_lookup_texture_err(ctx, texture, "glGenerateTextureMipmap"); in _mesa_GenerateTextureMipmap()
Dtexobj.h54 _mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func);
Dtexgetimage.c1425 _mesa_lookup_texture_err(ctx, texture, caller); in _mesa_GetTextureImage()
1461 _mesa_lookup_texture_err(ctx, texture, caller); in _mesa_GetTextureSubImage()
1745 _mesa_lookup_texture_err(ctx, texture, caller); in _mesa_GetCompressedTextureImage()
1777 texObj = _mesa_lookup_texture_err(ctx, texture, caller); in _mesa_GetCompressedTextureSubImage()
Dteximage.c3426 texObj = _mesa_lookup_texture_err(ctx, texture, callerName); in texturesubimage()
4218 texObj = _mesa_lookup_texture_err(ctx, texture, self); in _mesa_CopyTextureSubImage1D()
4243 texObj = _mesa_lookup_texture_err(ctx, texture, self); in _mesa_CopyTextureSubImage2D()
4268 texObj = _mesa_lookup_texture_err(ctx, texture, self); in _mesa_CopyTextureSubImage3D()
4458 texObj = _mesa_lookup_texture_err(ctx, texture, function); in get_tex_obj_for_clear()
4956 texObj = _mesa_lookup_texture_err(ctx, texture, caller); in compressed_tex_sub_image()
5658 texObj = _mesa_lookup_texture_err(ctx, texture, "glTextureBuffer"); in _mesa_TextureBuffer()
5702 texObj = _mesa_lookup_texture_err(ctx, texture, "glTextureBufferRange"); in _mesa_TextureBufferRange()
6028 texObj = _mesa_lookup_texture_err(ctx, texture, in _mesa_TextureStorage2DMultisample()
6052 texObj = _mesa_lookup_texture_err(ctx, texture, in _mesa_TextureStorage3DMultisample()
Dvdpau.c149 tex = _mesa_lookup_texture_err(ctx, textureNames[i], in register_surface()
Dtexparam.c160 texObj = _mesa_lookup_texture_err(ctx, texture, name); in get_texobj_by_name()
1780 texObj = _mesa_lookup_texture_err(ctx, texture, in _mesa_GetTextureLevelParameterfv()
1801 texObj = _mesa_lookup_texture_err(ctx, texture, in _mesa_GetTextureLevelParameteriv()
Dtexstorage.c600 texObj = _mesa_lookup_texture_err(ctx, texture, caller); in texturestorage_error()
Dtexobj.c118 _mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func) in _mesa_lookup_texture_err() function