Searched refs:a_f32 (Results 1 – 1 of 1) sorted by relevance
594 float a_f32 = 0.0f; in convertNormalizedUnsignedFixedPoint() local620 a_f32 = ((float)src_rgba_intermediate[3]) / (float)((1 << src_attachment_rgba_bits[3]) - 1); in convertNormalizedUnsignedFixedPoint()630 if (a_f32 > 1.0f) in convertNormalizedUnsignedFixedPoint()631 a_f32 = 1.0f; in convertNormalizedUnsignedFixedPoint()638 dst_rgba_f[3] = (a_f32 * (float)((1 << dst_attachment_rgba_bits[3]) - 1)); in convertNormalizedUnsignedFixedPoint()