Searched refs:abs_crop_height (Results 1 – 6 of 6) sorted by relevance
/external/libvpx/libvpx/third_party/libyuv/source/ |
D | convert_to_i420.cc | 50 const int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height; in ConvertToI420() local 64 (src_height < 0) ? -abs_crop_height : abs_crop_height; in ConvertToI420() 77 int y_size = crop_width * abs_crop_height; in ConvertToI420() 78 int uv_size = ((crop_width + 1) / 2) * ((abs_crop_height + 1) / 2); in ConvertToI420() 265 tmp_v, tmp_v_stride, crop_width, abs_crop_height, in ConvertToI420()
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D | convert_to_argb.cc | 72 int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height; in ConvertToARGB() local 83 int argb_size = crop_width * 4 * abs_crop_height; in ConvertToARGB() 276 crop_width, abs_crop_height, rotation); in ConvertToARGB()
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/external/libyuv/files/source/ |
D | convert_to_i420.cc | 50 const int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height; in ConvertToI420() local 64 (src_height < 0) ? -abs_crop_height : abs_crop_height; in ConvertToI420() 77 int y_size = crop_width * abs_crop_height; in ConvertToI420() 78 int uv_size = ((crop_width + 1) / 2) * ((abs_crop_height + 1) / 2); in ConvertToI420() 252 abs_crop_height, rotation); in ConvertToI420()
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D | convert_to_argb.cc | 62 int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height; in ConvertToARGB() local 73 int argb_size = crop_width * 4 * abs_crop_height; in ConvertToARGB() 255 crop_width, abs_crop_height, rotation); in ConvertToARGB()
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/external/libaom/libaom/third_party/libyuv/source/ |
D | convert_to_i420.cc | 55 int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height; in ConvertToI420() local 72 int y_size = crop_width * abs_crop_height; in ConvertToI420() 73 int uv_size = ((crop_width + 1) / 2) * ((abs_crop_height + 1) / 2); in ConvertToI420() 328 crop_width, abs_crop_height, rotation); in ConvertToI420()
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D | convert_to_argb.cc | 57 int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height; in ConvertToARGB() local 69 int argb_size = crop_width * abs_crop_height * 4; in ConvertToARGB() 295 crop_width, abs_crop_height, rotation); in ConvertToARGB()
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