Searched refs:accessible_ids (Results 1 – 2 of 2) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | shader_validation.cpp | 709 shader_module const *src, std::unordered_set<uint32_t> const &accessible_ids) { in CollectInterfaceByInputAttachmentIndex() argument 718 if (accessible_ids.count(id)) { in CollectInterfaceByInputAttachmentIndex() 784 …a const *report_data, shader_module const *src, std::unordered_set<uint32_t> const &accessible_ids, in CollectInterfaceByDescriptorSlot() argument 812 for (auto id : accessible_ids) { in CollectInterfaceByDescriptorSlot() 1248 … std::unordered_set<uint32_t> accessible_ids, VkShaderStageFlagBits stage) { in ValidatePushConstantUsage() argument 1251 for (auto id : accessible_ids) { in ValidatePushConstantUsage() 2010 auto accessible_ids = MarkAccessibleIds(module, entrypoint); in ValidatePipelineShaderStage() local 2015 …auto descriptor_uses = CollectInterfaceByDescriptorSlot(report_data, module, accessible_ids, &has_… in ValidatePipelineShaderStage() 2021 …antUsage(report_data, pipeline->pipeline_layout.push_constant_ranges.get(), module, accessible_ids, in ValidatePipelineShaderStage() 2064 auto input_attachment_uses = CollectInterfaceByInputAttachmentIndex(module, accessible_ids); in ValidatePipelineShaderStage()
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/external/autotest/frontend/afe/ |
D | models.py | 1186 accessible_ids = set( 1192 if entry.id not in accessible_ids
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